Native American - 3D Model
I have become familiar again with #Blender and the #Cycles rendering engine! For a couple of months I have been involved in this personal project. 3D model developed in #Blender, #Zbrush, clothing in #MarvelousDesigner and textured in #SubstancePainter. Hair physics developed in #Blender.
I'm looking forward to continuing to develop more #character models and improve my technique.
#3d #zbrush #marvelous #cg #marmoset #indian #nativeamerican #pixologic #maya #art #spain #3dmodeling #3dcharacter #modeling #character #gameart #sculpting #cg_spain #3dcharacter #3dcharacterdesign #3dcharactermodeling